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Roles: Short Range AoE, Damage Over Time, Walls

Aerosol weapons, such as flame throwers, can be useful for crowd control and wide area attacks from short range.

Special Abilities
Ability Description
Cloud This Aerosol attack can affect multiple enemies, causing both immediate and lasting effects, but has a shorter than maximum distance.
Focused Spray You focus your release on a single target, granting increased range and damage on that target.
Heavy Gust Releases a burst of gas on multiple opponents which has a chance to knock them off balance or backwards from sheer force, and does increased damage.
Gust Releases a burst of gas on a single opponent which has a chance to knock them off balance or backwards from sheer force.
Make it Rain Sprays a large burst into the air, causing it to rain down damage on a wide area near your target. It has a chance to Discourage anyone caught within the flames.
Maximum Release Releases a maximum amount of gas to unleash a powerful attack on the area, that will both do high damage, and be followed by longer lasting effects. It consumes Momentum, however.
Release Releases gas in a wide area surrounding the player. This does high damage with a longer lasting effect, but requires Momentum.
Slow Release Slowly releases gas in the area, which will have less of an initial impact, but increased long-term effects.
Smoke Screen Lays a thick cloud of smoke that both confuses and damages enemies within it.
Smoke Wall Creates a wall near the player that will damage those who pass through it and also offer a level of obscurity due to heavy smoke. This can blind and confuse opponents.
Spray Sprays your target, doing both instantaneous and long-term damage.
Wall Creates a wall near the player that will damage those who pass through it.

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